Star Wars: Flight of the Falcon

Tuesday, January 5, 2010

Star Wars: Flight of the Falcon


By Lon J. Seidman "lon401" (CT) - reviews


While it looks good on the outside, I do suggest not judging this book by its cover :). I rented this game (thankfully) and have to say that it's the first time I've seen a game push a piece of hardware too far.


The GB Advance is not a 3D machine, although the developers of 'Flight of the Falcon' tried their best to recreate the 3D rich Gamecube Star Wars games. The result? A game so difficult not due to its design, but by the limitation of the hardware!

A perfect example is the second level, where the player is racing through the Mos Eisley spaceport in Luke's desert speeder. The objective is to beat the clock while dodging buildings and other obstacles. The developers ignored the hardware limitations and created a level that's nearly impossible to traverse because the system can't render a sharp image until it's nearly on top of the player. It became so frustrating that I had to put it down and return it to the video store (thankfully I rented this one).

A better alternative would be the Wing Commander Prophecy game. It's not perfect but does a great job of implementing a 3D space shooter on the GBA platform.

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